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nukes

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Post by cripster Sat Jun 30, 2012 11:12 pm

Sorry if this is in wrong place, but how do you win when the other team uses nukes all the time, is there any hints that can help please.
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Post by jazzycat Sat Jun 30, 2012 11:28 pm

Avoid being within the blast radius / area-of-effect of the nukes (500m) and rally the troops on your side to take out the bomber that's nuke-spamming.

Nuke-spammers also tend to send their torps into the middle of the furballs so if you're in the middle of one or nearby, keep an eye out for whoever's flying a bomber.

Look for those yellow name-tags/markers on the edge of your screen and keep your distance/get the heck out of there/shoot it down when those appear. They take 4-5 seconds to arm (so by the time you see it, you've probably got about 2-3 seconds before the pain/hurting hits), and once fired, they'll take about 15-20sec to reload, depending on what bomber it is and how far it's upgraded.

Also, be sneaky - those bombers are usually looking outwards towards the enemy carrier or launch-point or furball; ie. wherever's thickest for multiple kills. So if you flank or ambush them from behind, you might be able to take 'em out, even if they're within the cover of their carrier's turret-fire (fly drunkenly, randomly alternate your trajectory every 2-3 seconds by 45-90ยบ left/right/up/down/diagonals on the way in to avoid turret fire).


Last edited by jazzycat on Sat Jun 30, 2012 11:36 pm; edited 1 time in total
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Post by jazzycat Sat Jun 30, 2012 11:30 pm

The topic of nuke-spamming / detonations has been a lively, on-going discussion both here and on the Dev's userecho forum:

https://moonbreakers.forumotion.com/t147p15-torp-remote-det

http://moonbreakers.userecho.com/topic/115290-remote-detonating-torps/
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