Stats.
+4
Loki
Agent of Change
longshot
Nutz
8 posters
Moon Breakers :: Game Play :: Ideas
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Stats.
Many people love stats. Stats are also very useful to help you with your progression.
i.e
etc.
I don't know if this has been knocked about or what would have to be done. Possibly gameme could help make something to fit rather than the developers spending precious time on it.
Some examples for those not familiar:
http://bws.gameme.com/playerinfo/7
http://bws.gameme.com
http://bws.gameme.com/hl2mp
Gameme supports many games. Maybe they could do something for MB. Just thinking about the whole tracking of clans, weapons, kills and all the possibilities to keep the community growing.
i.e
- How does this guy kill me so fast?
What ships does he fly?
How many torps has he shot down
How many turrets
What's his kills per death?
etc.
I don't know if this has been knocked about or what would have to be done. Possibly gameme could help make something to fit rather than the developers spending precious time on it.
Some examples for those not familiar:
http://bws.gameme.com/playerinfo/7
http://bws.gameme.com
http://bws.gameme.com/hl2mp
Gameme supports many games. Maybe they could do something for MB. Just thinking about the whole tracking of clans, weapons, kills and all the possibilities to keep the community growing.
Re: Stats.
give to me the stats... I hunger for numbers related to my awesomeness!
Agent of Change- Posts : 551
Join date : 2012-06-03
Age : 42
Location : Baltimore, MD
Re: Stats.
Agent of Change wrote:give to me the stats... I hunger for numbers related to my awesomeness!
I'm also interested in finding out how awesome Agent of Change is!
...and maybe other people too
Re: Stats.
Loki wrote:I'm also interested in finding out how awesome Agent of Change is!
...and maybe other people too
Damn right you are.
I propose an instant commission to looking to instituting a tracking system using a system that says what percentage of an Agent of Change (officially an AoC unit) you are.
Like, I, for example would probably rate about 150% of an AoC unit because i'm much more awesome than even myself.
----
That said, I know they are working on social functions and while I don't know how much effort it would take to implement somethign liek this but it would be a huge value added to long term game play. I mean how else will we measure Epeens
Agent of Change- Posts : 551
Join date : 2012-06-03
Age : 42
Location : Baltimore, MD
Re: Stats.
LOL, I would love to see how much I actually suck...
SuPerKen- Posts : 256
Join date : 2012-06-04
Age : 47
Location : Alaska
Re: Stats.
me too !SuPerKen wrote:LOL, I would love to see how much I actually suck...
Snubby- Posts : 248
Join date : 2012-06-03
Age : 53
Location : Western Massachusetts
Re: Stats.
Stats are of utmost importance to the game. They can reveal balance issues before they get out of hand. They can reveal places the devs need to tweak, and places they need to nerf. I would love to see my stats, but I would also love to see generalized stats too. What is the K/D ratio of all of the ships. How many torps do Mambas take out... How many torps from Bisons hit the carrier. How many people die from Rhino torps..Lots of things like this
tedwj- Posts : 16
Join date : 2012-06-02
Age : 56
Re: Stats.
Meeee too!!Agent of Change wrote:give to me the stats... I hunger for numbers related to my awesomeness!
Vanity- Posts : 544
Join date : 2012-07-06
Age : 29
Location : Australia
Moon Breakers :: Game Play :: Ideas
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