Lets clear something up
+2
longshot
cavallino
6 posters
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Lets clear something up
I play as cavallino33. I played a few matches today between 1 and 2:20 pm (pacifi time) on 7/15/12. A lot of people were calling me a hacker because I kept "teleporting" and clipping through rocks. I have no idea what is causing this and was totally unaware of it happening on my end. I apologize for any anger this may have caused. I am not and never will be a hacker. I really enjoy this game but not to the extent that I would feel the need to hack. I don't want to give myself an advantage to the point of being unfair so I guess if there is no way to keep this from happening I will no longer be able to play.
I don't know that this will convince anyone that I am not hacking but I hope it does.
I don't know that this will convince anyone that I am not hacking but I hope it does.
cavallino- Posts : 7
Join date : 2012-07-09
Location : California USA
Re: Lets clear something up
Teleporting is not hacking, neither is it cheating unless you're doing it deliberately (which obviously you're not). Its a symptom of lag, caused by a slow & inconsistent connection to the server.
Either your internet is slow & flaky or you had some other program running that was chewing up your bandwidth. Browsers can do this if they have a tab open that's continually loading/refreshing something, also things like Dropbox can cause it as well - I have to remember to pause syncing with it before I play.
This is yet another reason to use Ventrilo, as it tells you your ping. If its unusually high you know to check things out before starting MB.
Either your internet is slow & flaky or you had some other program running that was chewing up your bandwidth. Browsers can do this if they have a tab open that's continually loading/refreshing something, also things like Dropbox can cause it as well - I have to remember to pause syncing with it before I play.
This is yet another reason to use Ventrilo, as it tells you your ping. If its unusually high you know to check things out before starting MB.
longshot- Posts : 883
Join date : 2012-06-05
Age : 56
Location : Australia
Re: Lets clear something up
I have google drive running at the same time. My speedtest results are always good ping ~16 and ~12Mbps. I run every other online game like this and never get lag.
People started claiming I was doing more damage too???
People started claiming I was doing more damage too???
cavallino- Posts : 7
Join date : 2012-07-09
Location : California USA
Re: Lets clear something up
Well tried rebooting, disabling google drive and any other web related services. Still lagging still being called a hacker lol.
I guess I just won't be able to play this game. It's weird how lag gives you an advantage in this game.
I guess I just won't be able to play this game. It's weird how lag gives you an advantage in this game.
Last edited by cavallino on Sun Jul 15, 2012 7:57 pm; edited 1 time in total
cavallino- Posts : 7
Join date : 2012-07-09
Location : California USA
Re: Lets clear something up
Sorry to hear that Cav
longshot- Posts : 883
Join date : 2012-06-05
Age : 56
Location : Australia
Re: Lets clear something up
longshot wrote:Sorry to hear that Cav
Yeah I am dissapointed I really liked this game. I will keep trying. It's weird because my internet is always consistent, I may not have the highest speed at 12-14Mbps but it should be enough for a game like this.
cavallino- Posts : 7
Join date : 2012-07-09
Location : California USA
Re: Lets clear something up
hmm... what server are you trying? run pingtest, not speedtest, to the server closest (try a geoip service to locate the game server if you want absolute accuracy, or ask the devs?).
pingtest will show packet loss and ping instability - you can play the game on good ping and on horrendous ping (euro for me, in aus), but if your ping is jumping up and down every few seconds, that would likely cause teleportation glitches.
high dmg - because of how the client calculates hits... basically, if there is sudden lag, you will hit more because the client hasn't received a position / momentum update. just a theory, but probably what happens.
PS. im on 6Mbps and never had complaints of lag issues while running vent to boot... its definitely a ping / stability issue, not bandwidth specifically
pingtest will show packet loss and ping instability - you can play the game on good ping and on horrendous ping (euro for me, in aus), but if your ping is jumping up and down every few seconds, that would likely cause teleportation glitches.
high dmg - because of how the client calculates hits... basically, if there is sudden lag, you will hit more because the client hasn't received a position / momentum update. just a theory, but probably what happens.
PS. im on 6Mbps and never had complaints of lag issues while running vent to boot... its definitely a ping / stability issue, not bandwidth specifically
the-anger- Posts : 1247
Join date : 2012-07-05
Age : 34
Location : Australia (+10 GMT)
Re: Lets clear something up
https://moonbreakers.forumotion.com/t219-physical-locations-of-the-various-game-servers
Do a ping-test; server IPs might be different though, if they relocated/consolidated servers rather than just dropping the missing ones from the list.
Do a ping-test; server IPs might be different though, if they relocated/consolidated servers rather than just dropping the missing ones from the list.
jazzycat- Posts : 416
Join date : 2012-06-05
Age : 43
Location : Australia
Re: Lets clear something up
While all the servers were cycled with the last update, as far as I could tell, the only significant change was that the EU server was moved from Amsterdam to Dublin.
Jiel- Posts : 143
Join date : 2012-06-04
Re: Lets clear something up
Thanks for checking up on the servers Jiel, greatly appreciated!
jazzycat- Posts : 416
Join date : 2012-06-05
Age : 43
Location : Australia
Re: Lets clear something up
I will give those suggestions a try today. Thank you.
cavallino- Posts : 7
Join date : 2012-07-09
Location : California USA
Re: Lets clear something up
I've seen this happen a couple times, from multiple different people. I think it's caused by lag.
It is extremely aggravating though, since it makes the affected player largely impossible to shoot down.
It is extremely aggravating though, since it makes the affected player largely impossible to shoot down.
ratcharmer- Posts : 38
Join date : 2012-08-02
Location : USA
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